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Soulless pacifist differences
Soulless pacifist differences













soulless pacifist differences

What exactly is a pacifist’s soulless run? As a result, it does not end a True Pacifist Route, and it serves as a reminder early in the game that experience points do not equal EXP. “Killing” Napstablook causes the protagonist to lose one “experience point,” obstructing EXP. Is killing Napstablook a pacifist’s death?

soulless pacifist differences

In addition, if you tried to get the True Pacifist in the first playthrough, the game will take you to the Neutral Ending automatically. However, I recently discovered that unless you defeat the game once in Neutral, it’s impossible to achieve a True Pacifist ending. On your first run, can you get the true pacifist conclusion? As a result, the demo’s only way to do a successful Pacifist Run is to flee from Vegetoid or save it at low HP. When Vegetoid is ready to be saved, choosing “Devour” heals 5 HP and puts an end to the fight.

  • How do you beat Asgore in true pacifist? Is it possible that devouring Vegetables will sabotage the pacifist movement?.
  • How do you beat Asgore in true pacifist?.
  • This post brought to you with the help of a goddamn owl. Deleting this file, of course, causes Chara to never remember the no-mercy run. The True Reset of No-Mercy wiped their memories too, and they can only be brought back through the systeminformation file. That would explain why they don’t kill Flowey before he interferes, or attack Sans before he’s on guard in the second No-Mercy, and why they act the exact same on Pacifist and all other runs before the very end, why they don’t suggest turning Mettaton around, etc, and why Frisk can’t remember to shake Sans’s hand, or anything else. Maybe they were unable to use the “awfultest” before the end, or maybe they let themselves have a clear mind through soulless runs to avoid boredom, or set the file to only trigger if True Pacifist or another No Mercy occurred. I think the “check” for this file may be called “awfultest”.Īs for the reason Chara only gets their memories back at the end, it’s unclear. This file will bring back their memories of the No-Mercy run, even in the case of a True Reset (when Undertale.ini is wiped). See, when the world is erased in No-Mercy, Chara creates this little file: Chara is as chill as they always are on any normal run. Frisk doesn’t shake Sans’s hand, no one remembers them even slightly, etc etc. This is the case with a No-Mercy True Reset as well. And you also get to rename Chara, which you can’t do on regular resets.

    soulless pacifist differences

    Chara doesn’t know to suggest turning Mettaton around. Frisk no longer looks bored at Mettaton’s speech. In other words, both Frisk and Chara can remember what happened (presumably, with the same exactness that Flowey does) before they reset.īut these things don’t happen after a True Reset. Look bored during Mettaton’s song (which allows it to be skipped)…Īnd Chara suggests to Frisk to turn Mettaton around early before he can start monologuing: On regular resets, Frisk remembers what happened. Flowey remembers nothing, Toriel remembers nothing, even Sans remembers nothing. A true reset occurs after the soul deal automatically, to bring the world back to 0. Now let’s look at Undertale.ini after the soul deal. It’s a “true” reset no one can remember a thing, however slightly.Įven Flowey remembers nothing after a True Reset. Undertale.ini file after you True Reset after Pacifist:Īll values are erased.

    soulless pacifist differences

    These “echoes” and “feelings” don’t occur after a True Reset, however. In other words, Undertale.ini contains their “memories”. Sans is lowkey pissed at you for killing Papyrus on your last run, if you’re a complete monster.Īll these values are stored in Undertale.ini, because your save gets wiped if you save over a reset. What Flowey gets to be annoyed at you for upon meeting him again… Whether or not you befriended Undyne, and if she remembers it… Undertale.ini before/after a regular Reset:Īs you can see, the values in Undertale.ini are kept after regular resets.ĭetermine what flavor Toriel “remembers” you picking… To understand how this is possible, we need to look at the effects of resets of all types on Undertale.ini. Why doesn’t Chara now try to take a boss monster soul? Why does their narration stay the same, and actually get positive in the same places? Why doesn’t anything change at all? Neither Chara nor Frisk can remember the events No-Mercy after the soul deal. Soulless Pacifist is the exact same as a regular Pacifist, which is a little odd, right?















    Soulless pacifist differences